Crank | Date: Friday, 02.27.2015, 7:44 AM | Message # 1 |
Private
Group: Users
Messages: 6
Status: Offline
| I know this is on the to-do list already but here it is;
- Seers Village
- Fishing Guild
- Catherby - (Not just for woodcutting yews, but also because almost everyone trains cooking at catherby. this will be needed once more ppl start playing. Also, bankers are on the opposite side of the bankbooth's here :P)
- Runecrafting dungeon
- Al Kharid - (the arrival spot after using the smithing skills teleport could perhaps be moved aprox. 5 tiles east and 55 tiles south for convienece. also, an anvil added somewhere nearby the furnace in Al Kharid would be epic instead of having to go to Varrock to smith.)
For some reason it wont allow me to post screenshots in bbc code, so here are link's to them
Catherby bank bug as mentioned above: http://i254.photobucket.com/albums/hh115/Atgs_guitarist/catby.png
Al Kharid new proposed teleport location as listed above (5 tiles east && 50-55 tiles south of current arrival spot) : http://i254.photobucket.com/albums/hh115/Atgs_guitarist/smith%20cry.png
Message edited by Crank - Saturday, 02.28.2015, 3:28 AM |
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